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Template mix-in for adding "go back to parent" support to an assembler class.
| Name | TScopedConstruction |
| Type | struct |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Build/CameraAssetAssembleUtils.h |
| Include Path | #include "Build/CameraAssetAssembleUtils.h" |
Syntax
template<typename ParentType>
struct TScopedConstruction
Derived Classes
- TCameraDirectorAssembler
- TCameraNodeAssembler
- TCameraRigTransitionAssembler
- TScopedCameraRigAssetAssembler
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TScopedConstruction
(
ParentType& InParent |
Build/CameraAssetAssembleUtils.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ParentType & Done() |
Return the parent assembler instance. | Build/CameraAssetAssembleUtils.h |