Navigation
API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Core
Inheritance Hierarchy
- UObject
- UCameraSystemEvaluator
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraSystemEvaluator.h |
| Include | #include "Core/CameraSystemEvaluator.h" |
Syntax
UCLASS (MinimalAPI)
class UCameraSystemEvaluator : public UObject
Remarks
The main camera system evaluator class.
Constructors
| Type | Name | Description | |
|---|---|---|---|
UCameraSystemEvaluator
(
const FObjectInitializer& ObjectInit |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AddReferencedObjects
(
UObject* InThis, |
||
| void | GetEvaluatedCameraView
(
FMinimalViewInfo& DesiredView |
Get the last evaluated camera. | |
| FCameraRuntimeInstantiator & | Gets the runtime instantiator for this evaluator. | ||
| void | Pop the active (top) evaluation context from the stack. | ||
| void | PushEvaluationContext
(
UCameraEvaluationContext* EvaluationContext |
Push a new evaluation context on the stack. | |
| void | RemoveEvaluationContext
(
UCameraEvaluationContext* EvaluationContext |
Remove an existing evaluation context from the stack. | |
| void | Update
(
const FCameraSystemEvaluationUpdateParams& Params |
Run an update of the camera system. |