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UPROP friendly representation of GameInput's GameInputDeviceFamily type.
| Name | EGameInputDeviceFamily |
| Type | enum |
| Header File | /Engine/Plugins/Runtime/GameInput/Source/GameInputBase/Public/GameInputDeveloperSettings.h |
| Include Path | #include "GameInputDeveloperSettings.h" |
Syntax
enum EGameInputDeviceFamily
{
None = 0 UMETA(Hidden),
Virtual = 1 << 0,
Unknown = 1 << 1,
XboxOne = 1 << 2,
Xbox360 = 1 << 3,
Hid = 1 << 4,
I8042 = 1 << 5,
Aggregate = 1 << 6,
All = Virtual | Unknown | XboxOne | Xbox360 | Hid | I8042 | Aggregate UMETA(Hidden),
}
Values
| Name | Remarks |
|---|---|
| None | |
| Virtual | |
| Unknown | |
| XboxOne | |
| Xbox360 | |
| Hid | |
| I8042 | |
| Aggregate | |
| All |