| AllowedActorClasses |
TArray< TSubclassOf< AActor > > |
Allowed actor classes (recursive) to convert to FastGeo |
FastGeoWorldPartitionRuntimeCellTransformer.h |
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- Category="Settings"
- Meta=(AllowAbstract="true")
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| AllowedComponentClasses |
TArray< TSubclassOf< UActorComponent > > |
Allowed component classes (recursive) to convert to FastGeo |
FastGeoWorldPartitionRuntimeCellTransformer.h |
- EditAnywhere
- Category="Settings"
- Meta=(AllowAbstract="true")
|
| AllowedExactActorClasses |
TArray< TSubclassOf< AActor > > |
Allowed actor classes (exact) to convert to FastGeo |
FastGeoWorldPartitionRuntimeCellTransformer.h |
- EditAnywhere
- Category="Settings"
- Meta=(AllowAbstract="true")
|
| AllowedExactComponentClasses |
TArray< TSubclassOf< UActorComponent > > |
Allowed component classes (exact) to convert to FastGeo |
FastGeoWorldPartitionRuntimeCellTransformer.h |
- EditAnywhere
- Category="Settings"
- Meta=(AllowAbstract="true")
|
| bGenerateSurrogateComponents |
bool |
Whether the transformer should generate a surrogate actor and surrogate components which will be linked to the physics body instances when initialized. |
FastGeoWorldPartitionRuntimeCellTransformer.h |
- EditAnywhere
- Category="Settings"
|
| DisallowedActorClasses |
TArray< TSubclassOf< AActor > > |
Disallowed actor classes (recursive) to convert to FastGeo |
FastGeoWorldPartitionRuntimeCellTransformer.h |
- EditAnywhere
- Category="Settings"
- Meta=(AllowAbstract="true")
|
| DisallowedActorsContainingComponentClasses |
TArray< TSubclassOf< UActorComponent > > |
Disallow any actor that contains a component of these classes (recursive) |
FastGeoWorldPartitionRuntimeCellTransformer.h |
- EditAnywhere
- Category="Settings"
- Meta=(AllowAbstract="true")
|
| DisallowedActorsContainingExactComponentClasses |
TArray< TSubclassOf< UActorComponent > > |
Disallow any actor that contains a component of these exact classes |
FastGeoWorldPartitionRuntimeCellTransformer.h |
- EditAnywhere
- Category="Settings"
- Meta=(AllowAbstract="true")
|
| DisallowedComponentClasses |
TArray< TSubclassOf< UActorComponent > > |
Disallowed component classes (recursive) to convert to FastGeo |
FastGeoWorldPartitionRuntimeCellTransformer.h |
- EditAnywhere
- Category="Settings"
- Meta=(AllowAbstract="true")
|
| DisallowedExactActorClasses |
TArray< TSubclassOf< AActor > > |
Disallowed actor classes (exact) to convert to FastGeo |
FastGeoWorldPartitionRuntimeCellTransformer.h |
- EditAnywhere
- Category="Settings"
- Meta=(AllowAbstract="true")
|
| DisallowedExactComponentClasses |
TArray< TSubclassOf< UActorComponent > > |
Disallowed component classes (exact) to convert to FastGeo |
FastGeoWorldPartitionRuntimeCellTransformer.h |
- EditAnywhere
- Category="Settings"
- Meta=(AllowAbstract="true")
|
| FastGeoConversionButton |
FFastGeoConversionButton |
|
FastGeoWorldPartitionRuntimeCellTransformer.h |
- VisibleAnywhere
- Category="Settings"
- Meta=(DisplayName="Convert settings to reusable Asset")
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| IgnoredRemainingComponentClasses |
TArray< TSubclassOf< UActorComponent > > |
Component classes (recursive) to ignore when deciding to destroy a converted actor to FastGeo |
FastGeoWorldPartitionRuntimeCellTransformer.h |
- EditAnywhere
- Category="Settings"
- Meta=(AllowAbstract="true")
|
| IgnoredRemainingExactComponentClasses |
TArray< TSubclassOf< UActorComponent > > |
Component classes (exact) to ignore when deciding to destroy a converted actor to FastGeo |
FastGeoWorldPartitionRuntimeCellTransformer.h |
- EditAnywhere
- Category="Settings"
- Meta=(AllowAbstract="true")
|
| InstanceCompressionSettings |
FFastGeoInstanceCompressionSettings |
|
FastGeoWorldPartitionRuntimeCellTransformer.h |
- EditAnywhere
- Category="Settings"
- Meta=(EditCondition="InstanceStorageMode == EFastGeoInstanceStorageMode::Auto", EditConditionHides)
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| InstanceStorageMode |
EFastGeoInstanceStorageMode |
Determines how instance transforms are stored in memory |
FastGeoWorldPartitionRuntimeCellTransformer.h |
- EditAnywhere
- Category="Settings"
|