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API > API/Plugins > API/Plugins/DataValidation > API/Plugins/DataValidation/UDataValidationCommandlet
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ProcessCommandLine
(
const FString& FullCommandLine |
Parses the commandline and processes any found tokens/switch/parameters. | DataValidationCommandlet.h | |
| DataValidationCommandlet.h |
ProcessCommandLine(const FString &)
Description
Parses the commandline and processes any found tokens/switch/parameters.
| Name | ProcessCommandLine |
| Type | function |
| Header File | /Engine/Plugins/Editor/DataValidation/Source/DataValidation/Public/DataValidationCommandlet.h |
| Include Path | #include "DataValidationCommandlet.h" |
| Source | /Engine/Plugins/Editor/DataValidation/Source/DataValidation/Private/DataValidationCommandlet.cpp |
void ProcessCommandLine
(
const FString & FullCommandLine
)
ProcessCommandLine(const TArray< FString > &, const TArray< FString > &, const TMap< FString, FString > &)
| Name | ProcessCommandLine |
| Type | function |
| Header File | /Engine/Plugins/Editor/DataValidation/Source/DataValidation/Public/DataValidationCommandlet.h |
| Include Path | #include "DataValidationCommandlet.h" |
| Source | /Engine/Plugins/Editor/DataValidation/Source/DataValidation/Private/DataValidationCommandlet.cpp |
virtual void ProcessCommandLine
(
const TArray < FString > & Tokens,
const TArray < FString > & Switches,
const TMap < FString , FString > & Params
)