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API > API/Plugins > API/Plugins/ControlRigPhysics
Gets the solver's simulation space motion settings.
| Name | FRigUnit_GetPhysicsSolverSpaceMotion |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/ControlRigPhysics/Source/ControlRigPhysics/Public/RigPhysicsSolverExecution.h |
| Include Path | #include "RigPhysicsSolverExecution.h" |
Syntax
USTRUCT (Meta=(DisplayName="Get Physics Solver Space Motion"))
struct FRigUnit_GetPhysicsSolverSpaceMotion : public FRigUnit_PhysicsBase
Inheritance Hierarchy
- FRigVMStruct → FRigUnit → FRigUnit_PhysicsBase → FRigUnit_GetPhysicsSolverSpaceMotion
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigUnit_GetPhysicsSolverSpaceMotion() |
RigPhysicsSolverExecution.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PhysicsSolverComponentKey | FRigComponentKey | The physics solver. | RigPhysicsSolverExecution.h |
|
| SpaceMotion | FRigPhysicsSimulationSpaceMotion | The current simulation space motion settings. | RigPhysicsSolverExecution.h |
|
Functions
Public
Public Virtual
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Execute() |
RigPhysicsSolverExecution.h |