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API > API/Plugins > API/Plugins/ClonerEffector
| Name | UCEEffectorBoundType |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/ClonerEffector/Source/ClonerEffector/Public/Effector/Types/CEEffectorBoundType.h |
| Include Path | #include "Effector/Types/CEEffectorBoundType.h" |
Syntax
UCLASS (MinimalAPI, Abstract, BlueprintType, Within=CEEffectorComponent)
class UCEEffectorBoundType : public UCEEffectorTypeBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCEEffectorExtensionBase → UCEEffectorTypeBase → UCEEffectorBoundType
Derived Classes
UCEEffectorBoundType derived class hierarchy
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Effector/Types/CEEffectorBoundType.h | |||
UCEEffectorBoundType
(
FName InTypeName, |
Effector/Types/CEEffectorBoundType.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| PropertyChangeDispatcher | const TCEPropertyChangeDispatcher< UCEEffectorBoundType > | Used for PECP | Effector/Types/CEEffectorBoundType.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ECEClonerEasing GetEasing() |
Effector/Types/CEEffectorBoundType.h |
|
|
bool GetInvertType() |
Effector/Types/CEEffectorBoundType.h |
|
|
void SetEasing
(
ECEClonerEasing InEasing |
Effector/Types/CEEffectorBoundType.h |
|
|
void SetInvertType
(
bool bInInvert |
Effector/Types/CEEffectorBoundType.h |
|
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void OnEffectorDeveloperSettingsChanged
(
UObject* InSettings, |
Effector/Types/CEEffectorBoundType.h |
Overridden from UCEEffectorExtensionBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnExtensionActivated() |
Called when extension becomes active | Effector/Types/CEEffectorBoundType.h | |
virtual void OnExtensionDeactivated() |
Called when extension becomes inactive | Effector/Types/CEEffectorBoundType.h | |
virtual void OnExtensionParametersChanged
(
UCEEffectorComponent* InComponent |
Called to reapply type parameters | Effector/Types/CEEffectorBoundType.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& InPropertyChangedEvent |
Effector/Types/CEEffectorBoundType.h |