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API > API/Plugins > API/Plugins/ChaosMover > API/Plugins/ChaosMover/UChaosSimpleWalkingMode
Description
Override this to implement a Chaos "simple walking" variant.
- DesiredVelocity is in world space, typically constrained to the movement plane.
- DesiredFacing is the target world-space orientation.
| Name | GenerateWalkMove |
| Type | function |
| Header File | /Engine/Plugins/Experimental/ChaosMover/Source/ChaosMover/Public/ChaosMover/Character/Modes/ChaosSimpleWalkingMode.h |
| Include Path | #include "ChaosMover/Character/Modes/ChaosSimpleWalkingMode.h" |
UFUNCTION (BlueprintNativeEvent, Meta=(DisplayName="Generate Simple Walk Move (Chaos)"))
void GenerateWalkMove
(
UPARAM FMoverTickStartData & StartState,
float DeltaSeconds,
const FVector & DesiredVelocity,
const FQuat & DesiredFacing,
const FQuat & CurrentFacing,
UPARAM(ref) FVector & InOutAngularVelocityDegrees,
UPARAM(ref) FVector & InOutVelocity
)