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Short-lived const pointer to an object or struct.
| Name | FConstDataView |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheCore/Public/AvaDataView.h |
| Include Path | #include "AvaDataView.h" |
Syntax
struct FConstDataView
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| AvaDataView.h | |||
FConstDataView
(
const UObject* Object |
UObject constructor. | AvaDataView.h | |
FConstDataView
(
const UStruct* InStruct, |
Generic struct constructor. | AvaDataView.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
T & Get() |
AvaDataView.h | ||
const void * GetMemory() |
AvaDataView.h | ||
T * GetPtr() |
AvaDataView.h | ||
const UStruct * GetStruct() |
AvaDataView.h | ||
bool IsValid() |
Returns true if both the type and memory are set. | AvaDataView.h | |
bool IsValidFor () |
AvaDataView.h | ||
bool IsValidFor
(
const UStruct* InStruct |
Returns true if both the type and memory are set for the given struct. | AvaDataView.h |