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API > API/Plugins > API/Plugins/AvalancheCore > API/Plugins/AvalancheCore/FConstDataView
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| AvaDataView.h | |||
FConstDataView
(
const UObject* Object |
UObject constructor. | AvaDataView.h | |
FConstDataView
(
const UStruct* InStruct, |
Generic struct constructor. | AvaDataView.h |
FConstDataView()
| Name | FConstDataView |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheCore/Public/AvaDataView.h |
| Include Path | #include "AvaDataView.h" |
FConstDataView()
FConstDataView(const UObject *)
Description
UObject constructor.
| Name | FConstDataView |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheCore/Public/AvaDataView.h |
| Include Path | #include "AvaDataView.h" |
| Source | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheCore/Private/AvaDataView.cpp |
FConstDataView
(
const UObject * Object
)
FConstDataView(const UStruct , const void )
Description
Generic struct constructor. Valid UStruct is required when passing in valid memory pointer. Both can be null and the constructed data view will be considered as invalid.
| Name | FConstDataView |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheCore/Public/AvaDataView.h |
| Include Path | #include "AvaDataView.h" |
| Source | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheCore/Private/AvaDataView.cpp |
FConstDataView
(
const UStruct * InStruct,
const void * InMemory
)
See Also
- IsValid