Navigation
API > API/Plugins > API/Plugins/Avalanche
| Name | FAvaSceneTask |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/Avalanche/Public/Transition/Tasks/AvaSceneTask.h |
| Include Path | #include "Transition/Tasks/AvaSceneTask.h" |
Syntax
USTRUCT (Meta=(Hidden))
struct FAvaSceneTask : public FAvaTransitionTask
Inheritance Hierarchy
- FStateTreeNodeBase → FStateTreeTaskBase → FAvaTransitionTask → FAvaSceneTask
- FAvaTransitionNode → FAvaTransitionTask → FAvaSceneTask
Derived Classes
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FInstanceDataType | FAvaSceneTaskInstanceData | Transition/Tasks/AvaSceneTask.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SceneSubsystemHandle | TStateTreeExternalDataHandle< UAvaSceneSubsystem > | Transition/Tasks/AvaSceneTask.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
IAvaSceneInterface * GetScene
(
FStateTreeExecutionContext& InContext |
Transition/Tasks/AvaSceneTask.h |
Public Virtual
Overridden from FStateTreeNodeBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const UStruct * GetInstanceDataType() |
Transition/Tasks/AvaSceneTask.h | ||
virtual bool Link
(
FStateTreeLinker& InLinker |
Transition/Tasks/AvaSceneTask.h |