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Debug Draw class for drawing contact timings
| Name | UAnimGenAutoEncoderDebugDraw_ContactTimings |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Animation/AnimGen/Source/AnimGen/Public/AnimGenAutoEncoder.h |
| Include Path | #include "AnimGenAutoEncoder.h" |
Syntax
UCLASS (BlueprintType, Blueprintable, Meta=(DisplayName="Contact Timings Debug Draw"))
class UAnimGenAutoEncoderDebugDraw_ContactTimings : public UAnimGenAutoEncoderDebugDraw
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAnimGenAutoEncoderDebugDraw → UAnimGenAutoEncoderDebugDraw_ContactTimings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ContactCircleRadius | float | Radius for the circle to display to show contacts | AnimGenAutoEncoder.h |
|
| LeftContactCurveAttribute | FName | Name of the left contact curve attribute | AnimGenAutoEncoder.h |
|
| LeftToeBoneName | FName | Name of the left toe bone | AnimGenAutoEncoder.h |
|
| RightContactCurveAttribute | FName | Name of the right contact curve attribute | AnimGenAutoEncoder.h |
|
| RightToeBoneName | FName | Name of the right toe bone | AnimGenAutoEncoder.h |
|