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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/IPIEAuthorizer
Description
Non-blocking methods that can be overridden to gate play-in-editor functionality.
This method should NEVER require interactions with users.
| Name | IsPIEAuthorizedInternal |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/IPIEAuthorizer.h |
| Include Path | #include "IPIEAuthorizer.h" |
TValueOrError < bool, FText > IsPIEAuthorizedInternal
(
bool bIsSimulateInEditor
) const
Whether PIE is allowed and optional error description if denied.
Parameters
| Name | Remarks |
|---|---|
| bIsSimulateInEditor | Whether the request is for Simulate In Editor (SIE) or Play In Editor (PIE) |