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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/IActorEditorContextClient
- IActorEditorContextClient::OnExecuteActorEditorContextAction()
- UContentBundleEditingSubmodule::OnExecuteActorEditorContextAction()
- UDataLayerEditorSubsystem::OnExecuteActorEditorContextAction()
- FActorFolders::OnExecuteActorEditorContextAction()
- ULevelEditorSubsystem::OnExecuteActorEditorContextAction()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/IActorEditorContextClient.h |
| Include | #include "IActorEditorContextClient.h" |
void OnExecuteActorEditorContextAction
&40;
UWorld &42; InWorld,
const EActorEditorContextAction & InType,
AActor &42; InActor
&41;