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API > API/Editor > API/Editor/DataLayerEditor > API/Editor/DataLayerEditor/DataLayer > API/Editor/DataLayerEditor/DataLayer/UDataLayerEditorSubsystem
- IActorEditorContextClient::OnExecuteActorEditorContextAction()
- UDataLayerEditorSubsystem::OnExecuteActorEditorContextAction()
References
| Module | DataLayerEditor |
| Header | /Engine/Source/Editor/DataLayerEditor/Public/DataLayer/DataLayerEditorSubsystem.h |
| Include | #include "DataLayer/DataLayerEditorSubsystem.h" |
| Source | /Engine/Source/Editor/DataLayerEditor/Private/DataLayer/DataLayerEditorSubsystem.cpp |
virtual void OnExecuteActorEditorContextAction
&40;
UWorld &42; InWorld,
const EActorEditorContextAction & InType,
AActor &42; InActor
&41;