Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/ActorFactories
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UActorFactory
- UActorFactoryStaticMesh
- UActorFactoryInteractiveFoliage
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryInteractiveFoliage.h |
| Include | #include "ActorFactories/ActorFactoryInteractiveFoliage.h" |
Syntax
UCLASS (MinimalAPI, Config=Editor)
class UActorFactoryInteractiveFoliage : public UActorFactoryStaticMesh
Constructors
| Type | Name | Description | |
|---|---|---|---|
UActorFactoryInteractiveFoliage
(
const FObjectInitializer& ObjectInitializer |
Overridden from UActorFactory
| Type | Name | Description | |
|---|---|---|---|
| bool | CanCreateActorFrom
(
const FAssetData& AssetData, |