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| Name | FSequencerTrackFilter_HideIsolate |
| Type | class |
| Header File | /Engine/Source/Editor/Sequencer/Public/Filters/Filters/SequencerTrackFilter_HideIsolate.h |
| Include Path | #include "Filters/Filters/SequencerTrackFilter_HideIsolate.h" |
Syntax
class FSequencerTrackFilter_HideIsolate : public FSequencerTrackFilter
Inheritance Hierarchy
- FFilterBase< InFilterType > → FSequencerFilterBase → FSequencerTrackFilter → FSequencerTrackFilter_HideIsolate
- FSharedFromThisBase → TSharedFromThis → FSequencerFilterBase → FSequencerTrackFilter → FSequencerTrackFilter_HideIsolate
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSequencerTrackFilter_HideIsolate
(
ISequencerTrackFilters& InFilterInterface, |
Filters/Filters/SequencerTrackFilter_HideIsolate.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| HiddenTracks | TSet< UE::Sequencer::TWeakViewModelPtr< UE::Sequencer::IOutlinerExtension > > | Filters/Filters/SequencerTrackFilter_HideIsolate.h | ||
| IsolatedTracks | TSet< UE::Sequencer::TWeakViewModelPtr< UE::Sequencer::IOutlinerExtension > > | Filters/Filters/SequencerTrackFilter_HideIsolate.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void EmptyHiddenTracks
(
const bool bInBroadcastChange |
Filters/Filters/SequencerTrackFilter_HideIsolate.h | ||
void EmptyIsolatedTracks
(
const bool bInBroadcastChange |
Filters/Filters/SequencerTrackFilter_HideIsolate.h | ||
TSet< UE::Sequencer::TWeakViewModelPtr< UE::Sequencer::IOutlinerExtension > > GetHiddenTracks() |
Filters/Filters/SequencerTrackFilter_HideIsolate.h | ||
TSet< UE::Sequencer::TWeakViewModelPtr< UE::Sequencer::IOutlinerExtension > > GetIsolatedTracks() |
Filters/Filters/SequencerTrackFilter_HideIsolate.h | ||
virtual FString GetName() |
Filters/Filters/SequencerTrackFilter_HideIsolate.h | ||
bool HasHiddenOrIsolatedTracks() |
Filters/Filters/SequencerTrackFilter_HideIsolate.h | ||
bool HasHiddenTracks() |
Filters/Filters/SequencerTrackFilter_HideIsolate.h | ||
bool HasIsolatedTracks() |
Filters/Filters/SequencerTrackFilter_HideIsolate.h | ||
void HideTracks
(
const TSet< UE::Sequencer::TWeakViewModelPtr< UE::Sequencer::IOutlinerExtension > >& InTracks, |
Filters/Filters/SequencerTrackFilter_HideIsolate.h | ||
bool IsActive() |
Filters/Filters/SequencerTrackFilter_HideIsolate.h | ||
void IsolateCategoryGroupTracks
(
const TSet< UE::Sequencer::TWeakViewModelPtr< UE::Sequencer::IOutlinerExtension > >& InTracks, |
Filters/Filters/SequencerTrackFilter_HideIsolate.h | ||
void IsolateTracks
(
const TSet< UE::Sequencer::TWeakViewModelPtr< UE::Sequencer::IOutlinerExtension > >& InTracks, |
Filters/Filters/SequencerTrackFilter_HideIsolate.h | ||
bool IsTrackHidden
(
const UE::Sequencer::TViewModelPtr< UE::Sequencer::IOutlinerExtension >& InTrack |
Filters/Filters/SequencerTrackFilter_HideIsolate.h | ||
bool IsTrackIsolated
(
const UE::Sequencer::TViewModelPtr< UE::Sequencer::IOutlinerExtension >& InTrack |
Filters/Filters/SequencerTrackFilter_HideIsolate.h | ||
void ResetFilter() |
Filters/Filters/SequencerTrackFilter_HideIsolate.h | ||
void ShowAllTracks() |
Filters/Filters/SequencerTrackFilter_HideIsolate.h | ||
void UnhideTracks
(
const TSet< UE::Sequencer::TWeakViewModelPtr< UE::Sequencer::IOutlinerExtension > >& InTracks |
Filters/Filters/SequencerTrackFilter_HideIsolate.h | ||
void UnisolateTracks
(
const TSet< UE::Sequencer::TWeakViewModelPtr< UE::Sequencer::IOutlinerExtension > >& InTracks |
Filters/Filters/SequencerTrackFilter_HideIsolate.h |
Overridden from FSequencerFilterBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BindCommands() |
Filters/Filters/SequencerTrackFilter_HideIsolate.h | ||
virtual FText GetDisplayName() |
Filters/Filters/SequencerTrackFilter_HideIsolate.h | ||
virtual FSlateIcon GetIcon() |
Filters/Filters/SequencerTrackFilter_HideIsolate.h | ||
virtual FText GetToolTipText() |
Filters/Filters/SequencerTrackFilter_HideIsolate.h | ||
virtual bool PassesFilter
(
FSequencerTrackFilterType InItem |
Filters/Filters/SequencerTrackFilter_HideIsolate.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FString StaticName() |
Filters/Filters/SequencerTrackFilter_HideIsolate.h |