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Base feature class, which serves as a hook for external sources to override the editor's HomeScreen window content.
| Name | IHomeScreenProvider |
| Type | class |
| Header File | /Engine/Source/Editor/MainFrame/Public/Interfaces/IHomeScreenProvider.h |
| Include Path | #include "Interfaces/IHomeScreenProvider.h" |
Syntax
class IHomeScreenProvider : public IModularFeature
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IHomeScreenProvider() |
Interfaces/IHomeScreenProvider.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetHomeScreenPriority () |
Less priority means that it will be ignored for higher ones. | Interfaces/IHomeScreenProvider.h | |
FHomeScreenWidgetSettings GetHomeScreenWidgetSettings() |
Interfaces/IHomeScreenProvider.h | ||
bool IsRequestingHomeScreenPageControl() |
Interfaces/IHomeScreenProvider.h |
Public Virtual
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FName GetModularFeatureName() |
Interfaces/IHomeScreenProvider.h |