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API > API/Developer > API/Developer/ToolWidgets
| Name | SSegmentedProgressBar |
| Type | class |
| Header File | /Engine/Source/Developer/ToolWidgets/Public/SSegmentedProgressBar.h |
| Include Path | #include "SSegmentedProgressBar.h" |
Syntax
class SSegmentedProgressBar : public SCompoundWidget
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → SWidget → SCompoundWidget → SSegmentedProgressBar
- FSlateControlledConstruction → SWidget → SCompoundWidget → SSegmentedProgressBar
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
SSegmentedProgressBar() |
SSegmentedProgressBar.h |
Structs
| Name | Remarks |
|---|---|
| FArguments | |
| FSlot |
Enums
Public
| Name | Remarks |
|---|---|
| EState |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FScopedWidgetSlotArguments | typename TPanelChildren< FSlot >::FScopedWidgetSlotArguments | SSegmentedProgressBar.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAutoPromoteNextPending | bool | SSegmentedProgressBar.h | ||
| CachedChildStates | TArray< EState > | SSegmentedProgressBar.h | ||
| CachedOverallState | EState | SSegmentedProgressBar.h | ||
| Children | TPanelChildren< FSlot > | SSegmentedProgressBar.h | ||
| LineSize | const float | SSegmentedProgressBar.h | ||
| Style | FSegmentedProgressBarStyle | SSegmentedProgressBar.h | ||
| ThrobberAnimation | FCurveSequence | SSegmentedProgressBar.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FScopedWidgetSlotArguments AddSlot
(
bool bRebuildChildren |
SSegmentedProgressBar.h | ||
void ClearChildren() |
SSegmentedProgressBar.h | ||
void Construct
(
const FArguments& Arguments |
SSegmentedProgressBar.h | ||
| SSegmentedProgressBar.h | |||
| SSegmentedProgressBar.h | |||
FScopedWidgetSlotArguments InsertSlot
(
int32 Index, |
SSegmentedProgressBar.h | ||
int32 NumSlots() |
SSegmentedProgressBar.h |
Public Virtual
Overridden from SWidget
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Tick
(
const FGeometry& AllottedGeometry, |
SSegmentedProgressBar.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FSlot::FSlotArguments Slot() |
SSegmentedProgressBar.h |