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API > API/Developer > API/Developer/ToolWidgets > API/Developer/ToolWidgets/SSegmentedProgressBar
| Name | FSlot |
| Type | struct |
| Header File | /Engine/Source/Developer/ToolWidgets/Public/SSegmentedProgressBar.h |
| Include Path | #include "SSegmentedProgressBar.h" |
Syntax
struct FSlot : public TSlotBase< FSlot >
Inheritance Hierarchy
- FSlotPosition → FSlotBase → TSlotBase → SSegmentedProgressBar::FSlot
- FSlotBase → TSlotBase → SSegmentedProgressBar::FSlot
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSlot() |
SSegmentedProgressBar.h |
Structs
| Name | Remarks |
|---|---|
| FSlotArguments |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Construct
(
const FChildren& SlotOwner, |
SSegmentedProgressBar.h |