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Interface to create and register build workers with the build worker registry.
| Name | IBuildWorkerFactory |
| Type | class |
| Header File | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildWorker.h |
| Include Path | #include "DerivedDataBuildWorker.h" |
Syntax
class IBuildWorkerFactory : public IModularFeature
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IBuildWorkerFactory() |
DerivedDataBuildWorker.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FeatureName | const FLazyName | DerivedDataBuildWorker.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AbortCreateWorkers () |
Called by the build system when it is about to be destroyed. | DerivedDataBuildWorker.h | |
void CreateWorkers
(
IBuildWorkerRegistry& WorkerRegistry |
Called by the build system when it is created, or when the factory is registered later. | DerivedDataBuildWorker.h |