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Lighting
Unreal Engine comes with a variety of lighting solutions for your game. Lighting refers to direct and indirect light sources, shadows, and reflections in your level.
Lumen is Unreal Engine's fully dynamic global illumination and reflections system and it provides realistic lighting to your level. With Lumen, you can adjust any of the lights in your scene and immediately see the results - bounce lighting, shadows, and reflections adjust instantly!
Unreal also comes with various types of fog effects and a realistic sky, cloud, and atmosphere system.
Station Example
You can add lights into your level by holding the L key and left-clicking on a location to spawn a point light. You can also add lights from the toolbar by clicking Add + > Lights and selecting the desired type of light.
You can learn more about lighting by reading the Lighting documentation.