unreal.WorldReticleParameters¶
- class unreal.WorldReticleParameters(aoe_scale=[0.0, 0.0, 0.0])¶
Bases:
unreal.StructBaseWorld Reticle Parameters
C++ Source:
Plugin: GameplayAbilities
Module: GameplayAbilities
File: GameplayAbilityWorldReticle.h
Editor Properties: (see get_editor_property/set_editor_property)
aoe_scale(Vector): [Read-Write] AOEScale