unreal.WaterFalloffSettings¶
- class unreal.WaterFalloffSettings(falloff_mode=WaterBrushFalloffMode.ANGLE, falloff_angle=45.0, falloff_width=1024.0, edge_offset=0.0, z_offset=0.0)¶
Bases:
unreal.StructBaseWater Falloff Settings
C++ Source:
Plugin: Water
Module: Water
File: WaterFalloffSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
edge_offset(float): [Read-Write] Edge Offsetfalloff_angle(float): [Read-Write] Falloff Anglefalloff_mode(WaterBrushFalloffMode): [Read-Write] Falloff Modefalloff_width(float): [Read-Write] Falloff Widthz_offset(float): [Read-Write] ZOffset
- property falloff_mode¶
[Read-Write] Falloff Mode
- Type