unreal.WarpingVectorValue
¶
- class unreal.WarpingVectorValue(mode=WarpingVectorMode.COMPONENT_SPACE_VECTOR, value=[0.0, 0.0, 0.0])¶
Bases:
unreal.StructBase
Vector values which may be specified in a configured space
C++ Source:
Module: AnimGraphRuntime
File: BoneControllerTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
mode
(WarpingVectorMode): [Read-Write] Mode: Space of the corresponding Vector valuevalue
(Vector): [Read-Write] Value: Specifies a vector relative to the space defined by Mode
- property mode¶
[Read-Write] Mode: Space of the corresponding Vector value
- Type