unreal.VerifyObjectValid

class unreal.VerifyObjectValid(outer: Object | None = None, name: Name | str = 'None')

Bases: MetaHumanVerificationRuleBase

A simple rule to test if a UObject is a valid asset

C++ Source:

  • Plugin: MetaHumanSDK

  • Module: MetaHumanSDKEditor

  • File: VerifyObjectValid.h