unreal.MetaHumanVerificationRuleBase¶
- class unreal.MetaHumanVerificationRuleBase(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectA Rule which can be part of a MetaHuman verification test suite
C++ Source:
Plugin: MetaHumanSDK
Module: MetaHumanSDKEditor
File: MetaHumanVerificationRuleCollection.h
- verify(to_verify, report, options) None¶
Applies the rule to the asset and updates the verification report
- Parameters:
to_verify (Object) – The root UObject of the asset that is being verified
report (MetaHumanAssetReport) – The report which should be updated with the results of the test
options (MetaHumanVerificationOptions) – Verification option flags to use when generating the report