unreal.MetaHumanVerificationRuleBase

class unreal.MetaHumanVerificationRuleBase(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

A Rule which can be part of a MetaHuman verification test suite

C++ Source:

  • Plugin: MetaHumanSDK

  • Module: MetaHumanSDKEditor

  • File: MetaHumanVerificationRuleCollection.h

verify(to_verify, report, options) None

Applies the rule to the asset and updates the verification report

Parameters:
  • to_verify (Object) – The root UObject of the asset that is being verified

  • report (MetaHumanAssetReport) – The report which should be updated with the results of the test

  • options (MetaHumanVerificationOptions) – Verification option flags to use when generating the report