unreal.VerifyMetaHumanPackageSource¶
- class unreal.VerifyMetaHumanPackageSource(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MetaHumanVerificationRuleBaseA generic rule for MetaHuman Asset Groups that tests that they are valid for the generation of a MetaHuman Package. Only works for “normal” Asset Groups like grooms and clothing, not legacy characters.
C++ Source:
Plugin: MetaHumanSDK
Module: MetaHumanSDKEditor
File: VerifyMetaHumanPackageSource.h