unreal.VerifyMetaHumanCharacter

class unreal.VerifyMetaHumanCharacter(outer: Object | None = None, name: Name | str = 'None')

Bases: MetaHumanVerificationRuleBase

A verification rule that tests that a MetaHuman character is valid. Currently only handles “Legacy” MetaHuman Characters.

C++ Source:

  • Plugin: MetaHumanSDK

  • Module: MetaHumanSDKEditor

  • File: VerifyMetaHumanCharacter.h