unreal.VariantDependency¶
- class unreal.VariantDependency(variant_set: VariantSet = Ellipsis, variant: Variant = Ellipsis, enabled: bool = False)¶
Bases:
StructBaseVariant Dependency
C++ Source:
Plugin: VariantManagerContent
Module: VariantManagerContent
File: Variant.h
Editor Properties: (see get_editor_property/set_editor_property)
enabled(bool): [Read-Write]variant(Variant): [Read-Write]variant_set(VariantSet): [Read-Write]
- property variant_set: VariantSet¶
[Read-Only]
- Type: