unreal.ValueOrBlackboardKeyBase¶
- class unreal.ValueOrBlackboardKeyBase(key: Name = 'None')¶
Bases:
StructBaseBase struct to simplify edition in the editor, shouldn’t be used elsewhere
C++ Source:
Module: AIModule
File: ValueOrBBKey.h
Editor Properties: (see get_editor_property/set_editor_property)
key(Name): [Read-Write]