unreal.ValueOrBBKey_Struct

class unreal.ValueOrBBKey_Struct(key: Name = 'None')

Bases: ValueOrBlackboardKeyBase

Value or BBKey Struct

C++ Source:

  • Module: AIModule

  • File: ValueOrBBKey.h

Editor Properties: (see get_editor_property/set_editor_property)

  • can_edit_default_value_type (bool): [Read-Write] Exist to give a way for the details to know if the DefaultValue type can be edited.

  • default_value (InstancedStruct): [Read-Write]

  • key (Name): [Read-Write]