unreal.ValueOrBBKey_Struct¶
- class unreal.ValueOrBBKey_Struct(key: Name = 'None')¶
Bases:
ValueOrBlackboardKeyBaseValue or BBKey Struct
C++ Source:
Module: AIModule
File: ValueOrBBKey.h
Editor Properties: (see get_editor_property/set_editor_property)
can_edit_default_value_type(bool): [Read-Write] Exist to give a way for the details to know if the DefaultValue type can be edited.default_value(InstancedStruct): [Read-Write]key(Name): [Read-Write]