unreal.VREDCppVariantTransformOption¶
- class unreal.VREDCppVariantTransformOption(name='', transform=[[0.0, 0.0, 0.0], [- 0.0, 0.0, 0.0], [1.0, 1.0, 1.0]])¶
Bases:
unreal.StructBaseVREDCpp Variant Transform Option
C++ Source:
Plugin: DatasmithFBXImporter
Module: DatasmithVREDTranslator
File: DatasmithVREDImportData.h
Editor Properties: (see get_editor_property/set_editor_property)
name(str): [Read-Write] Nametransform(Transform): [Read-Write] Transform