unreal.VREDCppVariantGeometryOption¶
- class unreal.VREDCppVariantGeometryOption(name='', visible_meshes=[], hidden_meshes=[])¶
Bases:
unreal.StructBaseVREDCpp Variant Geometry Option
C++ Source:
Plugin: DatasmithFBXImporter
Module: DatasmithVREDTranslator
File: DatasmithVREDImportData.h
Editor Properties: (see get_editor_property/set_editor_property)
hidden_meshes(Array(str)): [Read-Write] Hidden Meshesname(str): [Read-Write] Namevisible_meshes(Array(str)): [Read-Write] Visible Meshes