unreal.VREDCppVariantCameraOption¶
- class unreal.VREDCppVariantCameraOption(name='', location=[0.0, 0.0, 0.0], rotation=[0.0, 0.0, 0.0])¶
Bases:
unreal.StructBaseVREDCpp Variant Camera Option
C++ Source:
Plugin: DatasmithFBXImporter
Module: DatasmithVREDTranslator
File: DatasmithVREDImportData.h
Editor Properties: (see get_editor_property/set_editor_property)
location(Vector): [Read-Write] Locationname(str): [Read-Write] Namerotation(Rotator): [Read-Write] Rotation