unreal.VPCameraRigSpawnParams¶
- class unreal.VPCameraRigSpawnParams¶
Bases:
StructBaseParameters used to custom the CameraRig that’s created.
C++ Source:
Plugin: VirtualProductionUtilities
Module: VPUtilities
File: VPCameraBlueprintLibrary.h
Editor Properties: (see get_editor_property/set_editor_property)
linear_approximation_mode(VPCameraRigSpawnLinearApproximationMode): [Read-Write] deprecated: This property deprecatedlinear_approximation_param(float): [Read-Write] deprecated: This property deprecateduse_first_point_as_spawn_location(bool): [Read-Write] deprecated: This property deprecateduse_world_space(bool): [Read-Write] deprecated: This property deprecated
- property linear_approximation_mode: VPCameraRigSpawnLinearApproximationMode¶
[Read-Write] deprecated: This property deprecated
- property linear_approximation_param: float¶
[Read-Write] deprecated: This property deprecated
- Type:
(float)