unreal.TypedElementSelectionOptions¶
- class unreal.TypedElementSelectionOptions(allow_hidden=False, allow_groups=True, allow_legacy_notifications=True, warn_if_locked=False, child_element_inclusion_method=TypedElementChildInclusionMethod.NONE)¶
Bases:
unreal.StructBaseTyped Element Selection Options
C++ Source:
Module: TypedElementRuntime
File: TypedElementSelectionInterface.h
Editor Properties: (see get_editor_property/set_editor_property)
allow_groups(bool): [Read-Write] Allow Groupsallow_hidden(bool): [Read-Write] Allow Hiddenallow_legacy_notifications(bool): [Read-Write] Allow Legacy Notificationschild_element_inclusion_method(TypedElementChildInclusionMethod): [Read-Write] Child Element Inclusion Methodwarn_if_locked(bool): [Read-Write] Warn if Locked
[Read-Write] Allow Hidden
- Type
(bool)
- property child_element_inclusion_method¶
[Read-Write] Child Element Inclusion Method