unreal.TypedElementDeletionOptions¶
- class unreal.TypedElementDeletionOptions(verify_deletion_can_happen: bool = False, warn_about_references: bool = False, warn_about_soft_references: bool = False)¶
Bases:
StructBaseTyped Element Deletion Options
C++ Source:
Module: Engine
File: TypedElementWorldInterface.h
Editor Properties: (see get_editor_property/set_editor_property)
verify_deletion_can_happen(bool): [Read-Write]warn_about_references(bool): [Read-Write]warn_about_soft_references(bool): [Read-Write]