unreal.TransformNoScale¶
- class unreal.TransformNoScale(location=[0.0, 0.0, 0.0], rotation=[0.0, 0.0, 0.0, 0.0])¶
Bases:
unreal.StructBaseTransform No Scale
C++ Source:
Module: AnimationCore
File: TransformNoScale.h
Editor Properties: (see get_editor_property/set_editor_property)
location(Vector): [Read-Write] Location: The translation of this transformrotation(Quat): [Read-Write] Rotation: The rotation of this transform