unreal.TraceQueryTestResultsInnerMost
¶
- class unreal.TraceQueryTestResultsInnerMost(single_hit=[False, False, 1.0, 0.0, [0.0, 0.0, 0.0], [0.0, 0.0, 0.0], [0.0, 0.0, 0.0], [0.0, 0.0, 0.0], None, None, None, 'None', 0, 0, 0, [0.0, 0.0, 0.0], [0.0, 0.0, 0.0]], single_names=['None', 'None', 'None'], single_result=False, multi_hits=[], multi_names=[], multi_result=False)¶
Bases:
unreal.StructBase
Trace Query Test Results Inner Most
C++ Source:
Module: FunctionalTesting
File: TraceQueryTestResults.h
Editor Properties: (see get_editor_property/set_editor_property)
multi_hits
(Array(HitResult)): [Read-Write] Result from doing a multi sweepmulti_names
(Array(TraceQueryTestNames)): [Read-Write] Names found from doing a multi sweepmulti_result
(bool): [Read-Write] The true/false value returned from the multi sweepsingle_hit
(HitResult): [Read-Write] Result from doing a single sweepsingle_names
(TraceQueryTestNames): [Read-Write] Names found from doing a single sweepsingle_result
(bool): [Read-Write] The true/false value returned from the single sweep
- property multi_names¶
[Read-Write] Names found from doing a multi sweep
- Type
- property single_names¶
[Read-Write] Names found from doing a single sweep
- Type