unreal.TrackingOffset¶
- class unreal.TrackingOffset(translation=[0.0, 0.0, 0.0], rotation=[0.0, 0.0, 0.0])¶
Bases:
unreal.StructBaseTracking Offset
C++ Source:
Plugin: VirtualCamera
Module: VirtualCamera
File: IVirtualCameraController.h
Editor Properties: (see get_editor_property/set_editor_property)
rotation(Rotator): [Read-Write] Rotationtranslation(Vector): [Read-Write] Translation