unreal.TraceChannelTestBatchOptions¶
- class unreal.TraceChannelTestBatchOptions(line_trace=True, sphere_trace=False, capsule_trace=False, box_trace=False, channel_trace=True, objects_trace=False, profile_trace=False)¶
Bases:
unreal.StructBaseTrace Channel Test Batch Options
C++ Source:
Module: FunctionalTesting
File: TraceQueryTestResults.h
Editor Properties: (see get_editor_property/set_editor_property)
box_trace(bool): [Read-Write] Box Trace: Whether to do box tracescapsule_trace(bool): [Read-Write] Capsule Trace: Whether to do capsule traceschannel_trace(bool): [Read-Write] Channel Trace: Whether to do channel tracesline_trace(bool): [Read-Write] Line Trace: Whether to do line tracesobjects_trace(bool): [Read-Write] Objects Trace: Whether to do object tracesprofile_trace(bool): [Read-Write] Profile Trace: Whether to do profile tracessphere_trace(bool): [Read-Write] Sphere Trace: Whether to do sphere traces