unreal.ToolMenuEntryScriptDataAdvanced¶
- class unreal.ToolMenuEntryScriptDataAdvanced(tutorial_highlight: Name = 'None', entry_type: MultiBlockType = Ellipsis, user_interface_action_type: UserInterfaceActionType = Ellipsis, style_name_override: Name = 'None', is_sub_menu: bool = False, open_sub_menu_on_click: bool = False, should_close_window_after_menu_selection: bool = False, simple_combo_box: bool = False)¶
Bases:
StructBaseTool Menu Entry Script Data Advanced
C++ Source:
Module: ToolMenus
File: ToolMenuEntryScript.h
Editor Properties: (see get_editor_property/set_editor_property)
entry_type(MultiBlockType): [Read-Write]is_sub_menu(bool): [Read-Write]open_sub_menu_on_click(bool): [Read-Write]should_close_window_after_menu_selection(bool): [Read-Write]simple_combo_box(bool): [Read-Write]style_name_override(Name): [Read-Write]tutorial_highlight(Name): [Read-Write]user_interface_action_type(UserInterfaceActionType): [Read-Write]
- property entry_type: MultiBlockType¶
[Read-Write]
- Type:
- property user_interface_action_type: UserInterfaceActionType¶
[Read-Write]
- Type: