unreal.TimeSynthTimeDef
¶
- class unreal.TimeSynthTimeDef(num_bars=1, num_beats=0)¶
Bases:
unreal.StructBase
Struct using to define a time range for the time synth in quantized time units
C++ Source:
Plugin: TimeSynth
Module: TimeSynth
File: TimeSynthComponent.h
Editor Properties: (see get_editor_property/set_editor_property)
num_bars
(int32): [Read-Write] The number of barsnum_beats
(int32): [Read-Write] The number of beats
- property num_bars¶
[Read-Write] The number of bars
- Type
(int32)
- property num_beats¶
[Read-Write] The number of beats
- Type
(int32)