unreal.TextureSourceColorSettings
¶
- class unreal.TextureSourceColorSettings(encoding_override=TextureSourceEncoding.TSE_NONE, color_space=TextureColorSpace.TCS_NONE, red_chromaticity_coordinate=[0.0, 0.0], green_chromaticity_coordinate=[0.0, 0.0], blue_chromaticity_coordinate=[0.0, 0.0], white_chromaticity_coordinate=[0.0, 0.0], chromatic_adaptation_method=TextureChromaticAdaptationMethod.TCAM_BRADFORD)¶
Bases:
unreal.StructBase
Texture Source Color Settings
C++ Source:
Module: Engine
File: Texture.h
Editor Properties: (see get_editor_property/set_editor_property)
blue_chromaticity_coordinate
(Vector2D): [Read-Write] Blue Chromaticity Coordinate: Blue chromaticity coordinate of the source color space.chromatic_adaptation_method
(TextureChromaticAdaptationMethod): [Read-Write] Chromatic Adaptation Method: Chromatic adaption method applied if the source white point differs from the working color space white point.color_space
(TextureColorSpace): [Read-Write] Color Space: Source color space of the texture.encoding_override
(TextureSourceEncoding): [Read-Write] Encoding Override: Source encoding of the texture, exposing more options than just sRGB.green_chromaticity_coordinate
(Vector2D): [Read-Write] Green Chromaticity Coordinate: Green chromaticity coordinate of the source color space.red_chromaticity_coordinate
(Vector2D): [Read-Write] Red Chromaticity Coordinate: Red chromaticity coordinate of the source color space.white_chromaticity_coordinate
(Vector2D): [Read-Write] White Chromaticity Coordinate: White chromaticity coordinate of the source color space.
- property blue_chromaticity_coordinate¶
[Read-Write] Blue Chromaticity Coordinate: Blue chromaticity coordinate of the source color space.
- Type
(Vector2D)
- property chromatic_adaptation_method¶
[Read-Write] Chromatic Adaptation Method: Chromatic adaption method applied if the source white point differs from the working color space white point.
- property color_space¶
[Read-Write] Color Space: Source color space of the texture.
- Type
- property encoding_override¶
[Read-Write] Encoding Override: Source encoding of the texture, exposing more options than just sRGB.
- Type
- property green_chromaticity_coordinate¶
[Read-Write] Green Chromaticity Coordinate: Green chromaticity coordinate of the source color space.
- Type
(Vector2D)