unreal.TextureShareObjectDesc¶
- class unreal.TextureShareObjectDesc(share_name: str = '', settings: TextureShareObjectSyncSettings = Ellipsis)¶
Bases:
StructBaseObject descriptor
C++ Source:
Plugin: TextureShare
Module: TextureShare
File: TextureShareBlueprintContainersBase.h
Editor Properties: (see get_editor_property/set_editor_property)
settings(TextureShareObjectSyncSettings): [Read-Write] Settingsshare_name(str): [Read-Write] Unique share name (case insensitive). When empty, used default name
- property settings: TextureShareObjectSyncSettings¶
[Read-Write] Settings
- Type: