unreal.TestShouldRespondToMouseWheelDelegate¶
- class unreal.TestShouldRespondToMouseWheelDelegate(*args: Any, **kwargs: Any)¶
Bases:
DelegateBaseTest Should Respond to Mouse Wheel Delegate Delegate Signature
- Parameters:
current_pos (InputDeviceRay)
- Return type:
C++ Source:
Plugin: ScriptableToolsFramework
Module: ScriptableToolsFramework
File: ScriptableToolBehaviorDelegates.h