unreal.TestShouldRespondToMouseWheelDelegate

class unreal.TestShouldRespondToMouseWheelDelegate(*args: Any, **kwargs: Any)

Bases: DelegateBase

Test Should Respond to Mouse Wheel Delegate Delegate Signature

Parameters:

current_pos (InputDeviceRay)

Return type:

InputRayHit

C++ Source:

  • Plugin: ScriptableToolsFramework

  • Module: ScriptableToolsFramework

  • File: ScriptableToolBehaviorDelegates.h