unreal.TestIfHitByClickDelegate¶
- class unreal.TestIfHitByClickDelegate(*args: Any, **kwargs: Any)¶
Bases:
DelegateBaseTest if Hit by Click Delegate Delegate Signature
- Parameters:
click_pos (InputDeviceRay)
mouse_button (ScriptableToolMouseButton)
- Return type:
C++ Source:
Plugin: ScriptableToolsFramework
Module: ScriptableToolsFramework
File: ScriptableToolBehaviorDelegates.h