unreal.TakeRecorderProjectSettings¶
- class unreal.TakeRecorderProjectSettings(outer=None, name='None')¶
Bases:
unreal.ObjectUniversal take recorder settings that apply to a whole take
C++ Source:
Plugin: Takes
Module: TakeRecorder
File: TakeRecorderSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
settings(TakeRecorderProjectParameters): [Read-Write] Settings
- property settings¶
[Read-Only] Settings